Search found 4 matches

by nikki@diplodoc.us
Thu Dec 19, 2013 6:24 pm
Forum: General
Topic: nl_license_man. / There is already a License Manager running
Replies: 5
Views: 5056

Re: nl_license_man. / There is already a License Manager run

Could it confuse 10.0.0.2 and 127.0.0.1, and think it's two different manager instances? :ugeek: I've tried to instal nl_license_manager on another Mac. Even if it's not very elegant, it works this way. Seems to confirm my supposition. Alas, I've got another (unrelated) problem now: the plugin show...
by nikki@diplodoc.us
Wed Dec 18, 2013 1:59 pm
Forum: General
Topic: nl_license_man. / There is already a License Manager running
Replies: 5
Views: 5056

Re: nl_license_man. / There is already a License Manager run

Hi LuisMiguel! Thank for your support. sudo nl_license_manager -s same problem. Okay, so here is the network investigation. I'm not a network expert, but I think that all my ports are opens (OS X Firewall disabled, and anyway nl_license_manager run on the same computer as C4D) Here is the results of...
by nikki@diplodoc.us
Wed Dec 18, 2013 5:08 am
Forum: General
Topic: nl_license_man. / There is already a License Manager running
Replies: 5
Views: 5056

Re: nl_license_man. / There is already a License Manager run

Damn nl_license_manager. I give up. I will do my meshes in RF.
by nikki@diplodoc.us
Wed Dec 18, 2013 1:39 am
Forum: General
Topic: nl_license_man. / There is already a License Manager running
Replies: 5
Views: 5056

nl_license_man. / There is already a License Manager running

Hi Next Limit! Since ±5 hours, RenderKit totally stopped working on my Mac, apparently because of a bug in nl_license_manager. Full description of the problem : 1. Having previously installed my RFRK2013 license, I start nl_license_manager http://diplodoc.us/stuffs/nl1.png 2.Then I try to render a f...