Search found 9 matches

by NYCHooligan
Thu Feb 09, 2017 11:52 pm
Forum: General
Topic: Texturing BIN files
Replies: 8
Views: 9412

Re: Texturing BIN files

I still am curious about what the deal is with the Max Mesher, however... is it obsolete?
by NYCHooligan
Fri Feb 03, 2017 1:13 am
Forum: General
Topic: Texture Gizmo
Replies: 0
Views: 4828

Texture Gizmo

Should the texture gizmo remain active throughout the entire simulation or should it be deactivated after applying the UV's as the assigned frame?
by NYCHooligan
Thu Feb 02, 2017 10:43 pm
Forum: General
Topic: Texturing BIN files
Replies: 8
Views: 9412

Re: Texturing BIN files

Turns out that I had a corrupt file. I've successfully handled the issue, but it did involve completely recreating the setup in a fresh file. Frustrating but glad to know it's not a RealFlow limitation.
by NYCHooligan
Wed Feb 01, 2017 10:18 pm
Forum: General
Topic: Texturing BIN files
Replies: 8
Views: 9412

Re: Texturing BIN files

The bitmap applied to this BIN mesh inside RealFlow and in 3DSMax looks pixelated... somewhat like a mosaic with little squares representing the texture. It almost looks like each little square is in the right "texture space" but perhaps rotated the wrong way. Perhaps the UV's aren't taking to the p...
by NYCHooligan
Thu Jan 26, 2017 7:14 pm
Forum: General
Topic: Texturing BIN files
Replies: 8
Views: 9412

Re: Texturing BIN files

Thomas, I understand the idea about more particles/better mesh, however, my question relates specifically to the texturing of a BIN mesh. The artifacts I notice seem to be caused by texture/UVW issues. Do particle resolutions affect texture integrity?
by NYCHooligan
Thu Jan 26, 2017 5:45 am
Forum: General
Topic: Texturing BIN files
Replies: 8
Views: 9412

Re: Texturing BIN files

The artifacts happen while rendering. It seems the higher I boost my particle resolution, the less of this texture artifacts I get. Should I expect a difference rendering a BIN that was generated by an emitter with a particle resolution of 1 as opposed to rendering a BIN from an emitter with a parti...
by NYCHooligan
Wed Jan 18, 2017 9:21 pm
Forum: General
Topic: Video as backplate
Replies: 1
Views: 3640

Video as backplate

How would I import a backplate to use in the viewport within Realflow?
by NYCHooligan
Tue Jan 17, 2017 9:34 pm
Forum: General
Topic: Texturing BIN files
Replies: 8
Views: 9412

Texturing BIN files

How much is proper texturing reliant on particle resolution?

Seems I get a lot of anomalies and artifacting on BIN meshes in MAx that come from a simulation with a lower particle resolution. Is this an expected situation?

Thanks,
R
by NYCHooligan
Tue Jan 10, 2017 10:51 pm
Forum: General
Topic: Texturing BIN Files in 3DSMax
Replies: 0
Views: 4496

Texturing BIN Files in 3DSMax

I've a few questions regarding texturing, BIN files and mesh integrity within 3DSMax. I've simulated and successfully used the texture gizmo to apply UVW coordinates to my mesh. I import into Max using the plugin, I apply my material, procedural, and render. The material holds to the mesh as expecte...