Search found 9 matches
- Thu Feb 09, 2017 11:52 pm
- Forum: General
- Topic: Texturing BIN files
- Replies: 8
- Views: 9451
Re: Texturing BIN files
I still am curious about what the deal is with the Max Mesher, however... is it obsolete?
- Fri Feb 03, 2017 1:13 am
- Forum: General
- Topic: Texture Gizmo
- Replies: 0
- Views: 4847
Texture Gizmo
Should the texture gizmo remain active throughout the entire simulation or should it be deactivated after applying the UV's as the assigned frame?
- Thu Feb 02, 2017 10:43 pm
- Forum: General
- Topic: Texturing BIN files
- Replies: 8
- Views: 9451
Re: Texturing BIN files
Turns out that I had a corrupt file. I've successfully handled the issue, but it did involve completely recreating the setup in a fresh file. Frustrating but glad to know it's not a RealFlow limitation.
- Wed Feb 01, 2017 10:18 pm
- Forum: General
- Topic: Texturing BIN files
- Replies: 8
- Views: 9451
Re: Texturing BIN files
The bitmap applied to this BIN mesh inside RealFlow and in 3DSMax looks pixelated... somewhat like a mosaic with little squares representing the texture. It almost looks like each little square is in the right "texture space" but perhaps rotated the wrong way. Perhaps the UV's aren't taking to the p...
- Thu Jan 26, 2017 7:14 pm
- Forum: General
- Topic: Texturing BIN files
- Replies: 8
- Views: 9451
Re: Texturing BIN files
Thomas, I understand the idea about more particles/better mesh, however, my question relates specifically to the texturing of a BIN mesh. The artifacts I notice seem to be caused by texture/UVW issues. Do particle resolutions affect texture integrity?
- Thu Jan 26, 2017 5:45 am
- Forum: General
- Topic: Texturing BIN files
- Replies: 8
- Views: 9451
Re: Texturing BIN files
The artifacts happen while rendering. It seems the higher I boost my particle resolution, the less of this texture artifacts I get. Should I expect a difference rendering a BIN that was generated by an emitter with a particle resolution of 1 as opposed to rendering a BIN from an emitter with a parti...
- Wed Jan 18, 2017 9:21 pm
- Forum: General
- Topic: Video as backplate
- Replies: 1
- Views: 3653
Video as backplate
How would I import a backplate to use in the viewport within Realflow?
- Tue Jan 17, 2017 9:34 pm
- Forum: General
- Topic: Texturing BIN files
- Replies: 8
- Views: 9451
Texturing BIN files
How much is proper texturing reliant on particle resolution?
Seems I get a lot of anomalies and artifacting on BIN meshes in MAx that come from a simulation with a lower particle resolution. Is this an expected situation?
Thanks,
R
Seems I get a lot of anomalies and artifacting on BIN meshes in MAx that come from a simulation with a lower particle resolution. Is this an expected situation?
Thanks,
R
- Tue Jan 10, 2017 10:51 pm
- Forum: General
- Topic: Texturing BIN Files in 3DSMax
- Replies: 0
- Views: 4512
Texturing BIN Files in 3DSMax
I've a few questions regarding texturing, BIN files and mesh integrity within 3DSMax. I've simulated and successfully used the texture gizmo to apply UVW coordinates to my mesh. I import into Max using the plugin, I apply my material, procedural, and render. The material holds to the mesh as expecte...