Search found 11 matches

by timao
Fri Sep 09, 2011 10:19 am
Forum: Legacy
Topic: Object Field
Replies: 1
Views: 2668

Re: Object Field

Hello Jorge, last week I was using the Object Field in one shot. It seem to me that particles are attracted to areas with higher resolution. More vertecies - more force. But I could be wrong... I was using a object field because my animated geometry (sd export from maya) could not use the sticky att...
by timao
Thu Aug 04, 2011 2:26 pm
Forum: Legacy
Topic: bounded gravity won't work with MultiBodies
Replies: 1
Views: 4097

bounded gravity won't work with MultiBodies

Hello,

the bounded attribute inside the gravity daemon don't work with MulitBodies. Everything is fine for objects and particles. I can keys the strength value of the gravity node, but it would be nice if the bounded attribute would work properly.

cheers
by timao
Thu Aug 04, 2011 2:02 pm
Forum: Legacy
Topic: get collisions of MultiBodies
Replies: 1
Views: 3635

get collisions of MultiBodies

Hello,

is there a way to get some collision data from MultiBodies? I just realized that the scripting options with MultiBodies are very limited. There is no getCollidingObjects(), get CollisionPoints() or even getVertices() to do it by hand.

cheers
by timao
Tue Jan 18, 2011 6:05 pm
Forum: Legacy
Topic: activate GUI via Python
Replies: 3
Views: 5173

Re: activate GUI via Python

Hello Alex,

nice trick to disable the GUI completely, a bit spooky :shock: to get no feedback, but it works.

Thanks for the fast response!
by timao
Tue Jan 18, 2011 5:42 pm
Forum: Legacy
Topic: activate GUI via Python
Replies: 3
Views: 5173

activate GUI via Python

Hello, I just tried to use the scene.videoPreview() command as a SimulationPost event script. To speed up the simulation I've disabled the GUI (ALT+d). Is there a way to enable the GUI via python, so that the preview window is usefull? At the moment I use two different video creation setups. Both ar...
by timao
Tue Jan 18, 2011 1:25 pm
Forum: Legacy
Topic: Stop simulation via python
Replies: 1
Views: 3405

Stop simulation via python

Hello,

is it possible to stop a simulation via python? I can only see the code for:

Code: Select all

scene.simulate(startFrame, endFrame)
I would like to wirte something like:

Code: Select all

if something:
    scene.simulate(stop)
Cheers
by timao
Mon Jan 17, 2011 5:03 pm
Forum: Legacy
Topic: import os - "No module named os"
Replies: 4
Views: 4666

Re: import os - "No module named os"

Hello Alex,

here is my output:

Code: Select all

['/home/timo/realflow/lib/python;/home/timo/realflow/lib/dlls', '/home/timo/realflow/lib/python/lib-dynload']
I think in my case:

Code: Select all

sys.path.append("/home/timo/realflow/lib/python")
will do the job.

Best regards
by timao
Mon Jan 17, 2011 1:48 pm
Forum: Legacy
Topic: import os - "No module named os"
Replies: 4
Views: 4666

import os - "No module named os"

Hello,

i just tried to load the os module via a batch script. On my Windows workstations everything is fine. But on fedorra I can't load this standard module. Can somebody confirm this?

Cheers

PS: e.g. "import sys" works fine in both worlds...
by timao
Tue Dec 07, 2010 3:46 pm
Forum: Maya
Topic: maya plugin as module
Replies: 1
Views: 4817

maya plugin as module

Hello, it would be nice to install the realflow plugin as a module and not direct into the maya/bin path. In our production environment all plugins are installed via maya modules. So it is easy for us to update to a new version (e.g. Hotfix1-3 for maya2011). Maya modules are completly seperated from...
by timao
Tue Dec 07, 2010 2:30 pm
Forum: Legacy
Topic: softbody particle friction
Replies: 0
Views: 2891

softbody particle friction

Hello, I just tried to setup a simulation with a softbody object and fluid particles. The particles should slide down the softbody object, but it seems that the friction values won't work properly. Inside the "Particle Fluid Interaction" panel the friction is set to 0.001. But with this value the pa...