Search found 8 matches

by FA1LURE
Tue May 03, 2016 5:35 am
Forum: Legacy
Topic: Video Preview Cached Frames
Replies: 1
Views: 4063

Re: Video Preview Cached Frames

Figured it out.
For some reason the camera that was exported with the SD file from c4d came in as 960x540. I just had to change it to 1920x1080. Not sure why that was happening. But working now so woot.
by FA1LURE
Tue May 03, 2016 5:34 am
Forum: Legacy
Topic: Condensation?
Replies: 2
Views: 4920

Re: Condensation?

Hello,

Yes my geo has UV's that match up correctly when I add the texture in Realflow.

So frustrating.
by FA1LURE
Thu Apr 28, 2016 7:34 pm
Forum: Legacy
Topic: Video Preview Cached Frames
Replies: 1
Views: 4063

Video Preview Cached Frames

Hello Forum,

Once again another realflow issue.

I set up my preferences to output 1920 x 1080 frames when I preview.
It outputs 960 x 540.

Any idea why?

Thanks!
by FA1LURE
Wed Apr 27, 2016 6:49 am
Forum: Legacy
Topic: Condensation?
Replies: 2
Views: 4920

Condensation?

Hello Forum. I am trying use a black and white texture with dots on it as my emission map. For some odd reason, Realflow refuses to emit according to the texture I have. Simple scene. Object emitter with the texture influencing the Speed parameter. Geometry from C4D that I exported via the Realflow ...
by FA1LURE
Wed Oct 21, 2015 7:50 am
Forum: Houdini
Topic: RF Connect for Mac?
Replies: 1
Views: 13448

RF Connect for Mac?

Are you guys planning on supporting mac users via Houdini as I noticed you only have RF Connect available for Windows and Linux.

:(
by FA1LURE
Mon Sep 30, 2013 11:50 am
Forum: Legacy
Topic: Retime Tool Not working.
Replies: 2
Views: 3967

Re: Retime Tool Not working.

Just figured that out an hour ago. Thanks for the reply!
by FA1LURE
Mon Sep 30, 2013 9:35 am
Forum: Legacy
Topic: Retime Tool Not working.
Replies: 2
Views: 3967

Retime Tool Not working.

Hello forum. I am trying to retime a simulation in RF 2013 LE. I have simulated 100 frames of an object filled with liquid exploding. I wanted it to play in reverse, so after I simulated, I created a blank scene with a Binary loader 01 and hit the "Reverse" option to "Yes". I then simulated the scen...