Search found 7 matches
- Mon Feb 06, 2017 1:50 pm
- Forum: General
- Topic: Plasticity @acquired not working?
- Replies: 0
- Views: 4840
Plasticity @acquired not working?
Hi there, we have created a simple soft body simulation where a soft cube is deformed by a sphere that is dropping unto it. By setting "plasticity" to "yes", we obtained a permanent deformation of the resulting smashed cube. Then we tried to set the parameters so that only part of the deformation wo...
- Fri Nov 11, 2016 1:46 pm
- Forum: General
- Topic: Parenting cameras to soft body?
- Replies: 4
- Views: 5396
Re: Parenting cameras to soft body?
Great, this works perfect - thank you!
- Thu Nov 10, 2016 11:04 am
- Forum: General
- Topic: Parenting cameras to soft body?
- Replies: 4
- Views: 5396
Parenting cameras to soft body?
How can you parent a camera (or any rigid object) to a soft body?
Parenting seems to work only for rigid objects, is there a workaround for soft bodies?
Parenting seems to work only for rigid objects, is there a workaround for soft bodies?
- Fri Jul 08, 2016 10:06 am
- Forum: Legacy
- Topic: Resolution parameter in soft bodies
- Replies: 4
- Views: 5756
Re: Resolution parameter in soft bodies
Thanks Luis and Thomas for your responses; we need to describe the resolution parameter in a scientific publication. Therefore, it would indeed be great to be able to report the exact relationship between resolution and polygon count (if possible). Best!
- Thu Jul 07, 2016 11:38 am
- Forum: Legacy
- Topic: Resolution parameter in soft bodies
- Replies: 4
- Views: 5756
Resolution parameter in soft bodies
What exactly is the resolution that you can set in the soft body parameters? Increasing the resolution, will increase the details of the simulation, but what is the underlying parameter? For example, if resolution is set to 125, is the soft body divided into 125 cells? Thanks!
- Fri Apr 15, 2016 2:47 pm
- Forum: Legacy
- Topic: Dynamic texture mapping
- Replies: 0
- Views: 4886
Dynamic texture mapping
Hi there, I have just started to use RealFlow to simulate Soft Body dynamics. After simulating a number of different soft bodies which are affected by a range of transformations, I have now started to render the resulting scenes (e.g., a cylinder that is being "twisted"). My question is whether ther...
- Wed Jan 20, 2016 2:37 pm
- Forum: Legacy
- Topic: Effects of mesh structure and mass on soft body behavior
- Replies: 1
- Views: 3502
Effects of mesh structure and mass on soft body behavior
Hello, I am using RealFlow for producing a set of different scenes for soft body simulations. Ideally, I would like to compare the behaviour of different shapes in these different scenes with the same soft body properties, that is, with the same length stiffness, volume stiffness, elasticity, and in...