Search found 36 matches

by DragonsSpirit
Sun Dec 19, 2010 10:22 am
Forum: Wish List
Topic: Grid Loader
Replies: 2
Views: 3960

Re: Grid Loader

Hi...Thanks for the reply. Actually I used to have the export settings adjusted for the grid stuff in an empty scene and then updated the timeline cache. The problem simply is, if I want to alter the simulation, it will overwrite the original then. If there is any way to read the grid and make chang...
by DragonsSpirit
Wed Dec 08, 2010 10:22 am
Forum: Wish List
Topic: Intensity gradients for bounded deamons/forces
Replies: 0
Views: 3488

Intensity gradients for bounded deamons/forces

Would be nice to have a gradient for force intensity of any bounded deamon. Pretty tricky sometimes to adjust the forces correctly while remaining flexible. Any chance of having real, user-defined gradients for bounded deamons in the future?

thanks
by DragonsSpirit
Tue Dec 07, 2010 3:19 pm
Forum: Legacy
Topic: Enable/Disable simulation of a node
Replies: 2
Views: 3731

Re: Enable/Disable simulation of a node

nice, thank u :D
by DragonsSpirit
Tue Dec 07, 2010 10:55 am
Forum: Legacy
Topic: Enable/Disable simulation of a node
Replies: 2
Views: 3731

Enable/Disable simulation of a node

Are there any shortcuts for enabling/disabling the simulation of any node (Inactive/cache/active) ? I think none are named in the documentation. Is there any chance of having a one-klick solution for this if there are no shortcuts? Like 3 optional circles (Red, yellow, green) in front of any node-na...
by DragonsSpirit
Tue Dec 07, 2010 10:33 am
Forum: Wish List
Topic: Negative timeline and optional keyframing in cache mode
Replies: 2
Views: 4079

Negative timeline and optional keyframing in cache mode

Hi It would be nice to have one of the following options, or both of them: 1) Manually define how many frames in the timeline are simulated in cache mode, while still simulating the actual timeline frames with keyframes and so on. 2) Negative timeline to have Cache mode enabled from frame -x to 0 an...
by DragonsSpirit
Wed Dec 01, 2010 2:52 pm
Forum: Wish List
Topic: Nodal Filter Daemon
Replies: 4
Views: 5477

Re: Nodal Filter Daemon

Cool, thanks :)
by DragonsSpirit
Wed Dec 01, 2010 11:59 am
Forum: Wish List
Topic: Grid Loader
Replies: 2
Views: 3960

Grid Loader

Is there any chance of getting a Loader-node for grid fluids, since exporting the grid emitter particles does not let me create secondary stuff with on-board tools? just like for the SPH emitters which can be loaded into any scene with a (n)binary loader? Would help on some things! And likely be fas...
by DragonsSpirit
Wed Dec 01, 2010 11:54 am
Forum: Wish List
Topic: Nodal Filter Daemon
Replies: 4
Views: 5477

Re: Nodal Filter Daemon

Yea...very nice ideas. Actually It would also help a lot, if one could use the same conditions and rules as scripting offers. It would make things even more comfortable and fast. For example checking for surface particles and so on...Having that in a filter deamon would be awesome. Scripting should ...
by DragonsSpirit
Fri Nov 26, 2010 8:36 pm
Forum: Legacy
Topic: Previews and their options
Replies: 4
Views: 4388

Re: Previews and their options

Finally worked...Feel a little stupid^^

thanks