Search found 3 matches
- Wed Nov 23, 2016 11:20 am
- Forum: Legacy
- Topic: Crash during particle mesh simulation
- Replies: 4
- Views: 13517
Re: Crash during particle mesh simulation
Well, I think in the end you have to adapt the polygon size in a way that your hardware can handle the animation in time. When you have a deadline, some corner cutting is needed. 16GB RAM is ok but not a lot. Running the meshing in command line mode (is this possible in the demo?) needs less memory...
- Wed Nov 23, 2016 10:10 am
- Forum: Legacy
- Topic: Crash during particle mesh simulation
- Replies: 4
- Views: 13517
Re: Crash during particle mesh simulation
Hi your are saying the sim does not crash with larger polygon size setting in the mesh? If so, you may run out of RAM. Another thought: try other types of mesh generation such as the Legacy Mesh instead of the vdb-mesh. This will take longer, but might be more stable. The demo edition that you are ...
- Tue Nov 22, 2016 11:03 pm
- Forum: Legacy
- Topic: Crash during particle mesh simulation
- Replies: 4
- Views: 13517
Crash during particle mesh simulation
I've been trying to get the logo of my school to fill with a colored liquid for my school assignment. The simulation of the particle emitters went ok and I have set those to cache simulation, however when I turn the build option on, even for only 1 of my particle meshes (I use 1 for each of the 4 sh...