Search found 177 matches

by Thomas Schlick
Wed May 08, 2019 7:51 am
Forum: Maya
Topic: Mesh channels (magnitudes/vertex colors) in maya?
Replies: 1
Views: 9964

Re: Mesh channels (magnitudes/vertex colors) in maya?

Hi izo, The channels in Maya are broken for around 2 years now due to a bug in RFConnect. So, given the fact that it's been an issue for such an incredibly long time I wouldn't bet on a fix anymore. There's also no workaround for getting channel data from any of RF's particle or mesh sources. It sim...
by Thomas Schlick
Sat Oct 20, 2018 11:19 am
Forum: General
Topic: Dripping from a spherical object
Replies: 9
Views: 20235

Re: Dripping from a spherical object

Thank you so much for your kind words Thanos! I wish I had a new job already...
by Thomas Schlick
Fri Oct 19, 2018 5:30 pm
Forum: General
Topic: Dripping from a spherical object
Replies: 9
Views: 20235

Re: Dripping from a spherical object

Thomas was here replying daily and now complete silence for months.
The reason for my absence is simply that I got fired two months ago. At NL they have no need for someone like me anymore and now there's no one left to help customers with their questions :(
by Thomas Schlick
Fri May 04, 2018 1:28 pm
Forum: General
Topic: Maxwell material library to work with RealFlow 2014
Replies: 6
Views: 6696

Re: Maxwell material library to work with RealFlow 2014

I'm sorry, but the original library is no longer available.
by Thomas Schlick
Thu May 03, 2018 10:10 pm
Forum: General
Topic: Geometry and the Fill Emitter
Replies: 2
Views: 4371

Re: Geometry and the Fill Emitter

It's true that some objects like cylinders are not so easy to handle, but this time it's a C4D thing, not a RF thing. You can read more about the reasons here in the RF|C4D online manual: http://support.nextlimit.com/display/RFC4D2/Filling+Objects+Troubleshooting MoText objects are something we didn...
by Thomas Schlick
Thu May 03, 2018 10:07 pm
Forum: General
Topic: Maxwell material library to work with RealFlow 2014
Replies: 6
Views: 6696

Re: Maxwell material library to work with RealFlow 2014

Well, Maxwell is a different story and a different team. The Maxwell online material library has been redesigned from scratch and I don't think that there's a copy somewhere. I can ask, but I don't have too much hope...
by Thomas Schlick
Thu May 03, 2018 4:18 pm
Forum: General
Topic: Maxwell material library to work with RealFlow 2014
Replies: 6
Views: 6696

Re: Maxwell material library to work with RealFlow 2014

Yes, you can still download RF2014 from the customer portal which contains most of the Maxwell materials we have in RF10. The materials don't work together because there was a version change in Maxwell from 2 to 3 in the meantime.
by Thomas Schlick
Mon Apr 30, 2018 4:45 pm
Forum: General
Topic: network/simnode, how to
Replies: 4
Views: 9707

Re: network/simnode, how to

In this case please get in touch with our sales department. As far as I know the standard license can be used as a GUI or a node license, but not both at the same time on different computers. Anyway, maybe this changed in the meantime. if not, what is the simnode license good for? As said, if you ha...
by Thomas Schlick
Sat Apr 28, 2018 5:12 pm
Forum: General
Topic: Layered liquid (Dyverso PBD&SPH)
Replies: 1
Views: 6845

Re: Layered liquid (Dyverso PBD&SPH)

It's a known issue. This layer effect is by design and occurs only in conjunction with fluid-object interaction. If I recall correctly it's the result of our attempts to reduce the pumping and sloshing effects while fluid are settling. It's there for several years now. There are several suggestions ...
by Thomas Schlick
Sat Apr 28, 2018 5:03 pm
Forum: General
Topic: network/simnode, how to
Replies: 4
Views: 9707

Re: network/simnode, how to

Sorry, but that's not possible. Firstly, you have a node-locked license and this means it's tied to a certain computer. The possibility to use a standard license as a node was meant for users with multiple standard licenses: in this case you can bring in these computers as additional nodes without h...