Search found 10 matches
Search found 10 matches • Page 1 of 1
So, it looks like weights maps don't work for RFRK meshes imported into lightwave? Is this the case? Had multiple fluids working with the standard mesh, with RFRK they seem to not take. I'm hoping this does work...
I have the latest plugin and neither negative or positive values see to do anything, it always starts at 0...any other ideas or things I could try? thank you
and one more weird issue, if I export a mesh it won't see any other mesh bin files past where my imported SD animation ended in realflow, even though the sim continues on (there is a yellow line on timeline, lightwave won't read the mesh past this even though it continues well past it)
None of these work, most recent version of realflow and plugins, x64 windows 7. Is there a work around? I could really really use this (currently having to create a different scene for every mesh so it can start back at 0) then piece together in post. Thanks in advance
You're absolutely right - the "Magic strength" parameter has gone. It's still in the manual and online help and I've got to remove it from there. Thanks for reporting this issue and sorry for the inconvenience. hey TSN, thanks for the info! I thought I was just missing it! Any suggestions on how to...
I apologize in advance if I'm just missing it, but where is magic strength? I've got "affect, object, approach, escape, magic mode, random within face". 5.0.1.0152 Edu version. Thanks in advance