Search found 17 matches

by blueWater
Fri Feb 05, 2016 11:06 pm
Forum: General
Topic: RealFlow Maya rendering BIG PROBLEWS
Replies: 1
Views: 10720

RealFlow Maya rendering BIG PROBLEWS

Hello RF, Why do I get errors when trying to render 400,000 particles in Maya with an extremely basic mental ray scene. I have been a RealFlow user for 5 years. I have not had theses problems in the past. Yet I repeated get error messages most of the time with RFRK 2015 and Maya 2014. Maya 2014 and ...
by blueWater
Fri Feb 05, 2016 10:54 pm
Forum: Wish List
Topic: Dope Sheet
Replies: 3
Views: 15562

Re: Dope Sheet

any progress on this 3 year old request?
by blueWater
Wed Nov 13, 2013 3:23 am
Forum: Wish List
Topic: Parenting can be a pain...
Replies: 8
Views: 18207

Re: Parenting can be a pain...

I agree with the sheering horror that is parenting nodes in RF. Just the other day I wanted to parent an emitter on a piece of animated maya geometery, after rotating the emitter it sheared itself into an ugly mess. The way Maya and RF handle parent and child object animation is as different as cats...
by blueWater
Wed Nov 13, 2013 2:59 am
Forum: Legacy
Topic: Compositing water
Replies: 2
Views: 3524

Re: Compositing water

Have you tried Digital Tutors? They have some descent RF tutorials. Although I don't recall any "large body of water work flows", they do have some Hybrido stuff that could help to guide you in the right direction.
by blueWater
Tue Mar 19, 2013 8:25 pm
Forum: Legacy
Topic: MultiJoints not recreating after sim
Replies: 6
Views: 7606

Re: MultiJoints not recreating after sim

That's weird. I just opened the scene I sent you. The logs are active rigid bodies attached with multijoints to the locks, which are passive rigid bodies. I am not attempting to attach two passive objects with multijoints. And why would I be able to sim out the logs being moved by the locks in the f...
by blueWater
Fri Mar 15, 2013 8:11 pm
Forum: Legacy
Topic: MultiJoints not recreating after sim
Replies: 6
Views: 7606

Re: MultiJoints not recreating after sim

Hi, Wondering if any headway has been made with the multijoints problem. Would it be better to send a scene like this into customer support for a faster response next time? Not trying to sound like a D bag. Just wondering for issues in the future I might come across with RF and a tight deadline. Tha...
by blueWater
Tue Mar 12, 2013 5:40 pm
Forum: Legacy
Topic: MultiJoints not recreating after sim
Replies: 6
Views: 7606

Re: MultiJoints not recreating after sim

Hello Luis,

The version of RealFlow is 2012(6.0.2.0085)

The project file and sd file are attached.
The project file is the version after the MJs have stopped working.

Thanks!!
by blueWater
Tue Mar 12, 2013 3:31 am
Forum: Legacy
Topic: MultiJoints not recreating after sim
Replies: 6
Views: 7606

MultiJoints not recreating after sim

Hello, I'm having trouble with the Multi Joints not recreating after a sim has cached out. The same behavior has happened after making 2 new projects and setups. The MJs work the first time around before caching. Then stop being created after the first sim. The scene is pretty simple. The idea is to...
by blueWater
Tue Feb 26, 2013 12:42 am
Forum: Wish List
Topic: Dope Sheet
Replies: 3
Views: 15562

Dope Sheet

Any chance of creating a dope sheet , like in Maya, for the animation window. It's very easy to move lots of key frames without changing the values in Maya. It is a little awkard to complete a task like this in RF2012.

Thanks
by blueWater
Fri Jan 14, 2011 12:21 am
Forum: Legacy
Topic: RealWave Gravity push mode
Replies: 1
Views: 4196

RealWave Gravity push mode

Hello, I have been testing out the realwave ocean. And trying to get some interaction with a hull of a boat. Currently I am having a couple of issues with the real wave. 1. I have attached a gravity daemon, in push underwater mode, parented to a hull in order to get the hull to propel forward. The g...