Search found 510 matches

by LuisMiguel
Tue Mar 14, 2017 5:07 pm
Forum: Job Manager
Topic: Network Simulation??
Replies: 1
Views: 969

Re: Network Simulation??

Hi Ralf, The main fluid must be calculated in one single machine because it is not a distributed solution. However, network simulation will work for secondaries, once the hybrido simulation is finished, as the main fluid won't change, and there will necessary to create a IDOC for each splash or foam...
by LuisMiguel
Tue Mar 14, 2017 5:02 pm
Forum: 3dsmax
Topic: Nitrous to OpenGL legacy driver -> disables pointcloud
Replies: 6
Views: 4645

Re: Nitrous to OpenGL legacy driver -> disables pointcloud

Hey,

There are some bugs in the plugin and we are fixing them right now ;). If you find anything please, tell us so we can fix it too. Thanks for reporting.

luisM.
by LuisMiguel
Tue Mar 14, 2017 5:00 pm
Forum: Job Manager
Topic: JobM
Replies: 2
Views: 1087

Re: JobM

Hey, Have you set some node license to be installed in the job manager?. If you go to http://ip_job_manager:8080 you should be able to see the node where the job nodes are running and if they can take the license. Keep in mind that "ip_job_manager" will be the ip machine where job manager is running...
by LuisMiguel
Fri Mar 10, 2017 12:12 pm
Forum: 3dsmax
Topic: Nitrous to OpenGL legacy driver -> disables pointcloud
Replies: 6
Views: 4645

Re: Nitrous to OpenGL legacy driver -> disables pointcloud

Hi,

There is a bug in the actual RealFlow plugin working with Nitrous, but we are already working on fix it. Try to set the imported mesh or particles to bounding box.

luisM.
by LuisMiguel
Fri Jan 20, 2017 1:29 pm
Forum: General
Topic: Video as backplate
Replies: 1
Views: 589

Re: Video as backplate

Hey,

You have the possibility to import textures from View>Load screen texture

luisM.
by LuisMiguel
Fri Jan 20, 2017 1:26 pm
Forum: General
Topic: Texturing BIN files
Replies: 8
Views: 2051

Re: Texturing BIN files

Hi,

Do you mean you have artifacts when rendering or displaying meshes on viewport?. Are you using Vray 3.4? If so, there is a bug in Vray which is displaying in a wrong way the vertex index. It is fixed in Vray 3.5x.

luisM.
by LuisMiguel
Wed Aug 17, 2016 12:24 pm
Forum: Legacy
Topic: Rigid bodies, forces problem
Replies: 1
Views: 1633

Re: Rigid bodies, forces problem

Hi, Attractor is working fine with rigid objects. Make sure you have the objects as rigid body and also the the attractor has the strength enough to move the sphere. Once the sphere is converted to rigid body, it has a mass. If the object is not a rigid body its mass will be infinite. Try to increas...
by LuisMiguel
Wed Aug 17, 2016 11:53 am
Forum: Maya
Topic: Matching Realwave Displacement
Replies: 8
Views: 2589

Re: Matching Realwave Displacement

Hey, I'm trying the scene you sent and there is not Displacement at all. RealFlow is exporting the displacement maps and I can apply the displacement directly with a graph. But in Maya is not possible. Is the scene you sent me for Maya, the same scene you showed me in this topic?. If I open the hype...
by LuisMiguel
Thu Aug 11, 2016 11:07 am
Forum: Maya
Topic: Matching Realwave Displacement
Replies: 8
Views: 2589

Re: Matching Realwave Displacement

Hi,

Could you post the scene so I can take a look at this?. It sounds that axis are different when applying the displacement for both methods.

luisM.
by LuisMiguel
Tue Aug 09, 2016 3:19 pm
Forum: General
Topic: License question
Replies: 4
Views: 1050

Re: License question

;)

luisM.