Hello,
We'll fix this in the next patch.
Thank you !!
Search found 15 matches
- Tue Aug 23, 2016 1:28 am
- Forum: General
- Topic: Spline deamon settings inconsistencies
- Replies: 1
- Views: 2726
- Fri Jun 12, 2015 2:02 pm
- Forum: Legacy
- Topic: Stretching & Displacements
- Replies: 2
- Views: 5312
Re: Stretching & Displacements
Hello, You can use the generic Maya displacement shader in both ways, vector and scalar displacement. If you use scalar displacement only the green channel from the texture should be read . Make sure that "vector encoding" is "signed.." and "Vector Space" is "World" Maybe this videotutorial can help...
- Wed Jun 03, 2015 8:52 pm
- Forum: General
- Topic: RFRK Maya 2014.sp5 and Arnold
- Replies: 3
- Views: 18281
Re: RFRK Maya 2014.sp5 and Arnold
Hi Ben
This means that the mental ray shaders are not loaded. rfrk4.mi and rfrk4.so are in the correct place. They are needed to load the templates properly.
Best
This means that the mental ray shaders are not loaded. rfrk4.mi and rfrk4.so are in the correct place. They are needed to load the templates properly.
Best
- Thu May 28, 2015 3:41 pm
- Forum: General
- Topic: RFRK Maya 2014.sp5 and Arnold
- Replies: 3
- Views: 18281
Re: RFRK Maya 2014.sp5 and Arnold
Hello Ben:
It seems that you have to install rfrk2014 for Maya 2014. The scripts are pointing to rfrk2014 for Maya2015.
Please, let me know.
It seems that you have to install rfrk2014 for Maya 2014. The scripts are pointing to rfrk2014 for Maya2015.
Please, let me know.
- Tue Feb 10, 2015 6:14 pm
- Forum: Legacy
- Topic: Meshing Questions
- Replies: 7
- Views: 8099
Re: Meshing Questions
Hello, Use rfrk hybrido node (second left) for the meshing and rfrk particler (the fourth) to render the particles. When you click on the shelf button, it will you asked about where are the sequence to load and it will show you just the 10% of them in the viewport. Then you can add more sequences an...
- Tue Feb 10, 2015 5:40 pm
- Forum: Legacy
- Topic: Meshing Questions
- Replies: 7
- Views: 8099
Re: Meshing Questions
the particle mesh resulted in one frame taking about 15 minutes on my 12 core mac pro and generated 27+ million faces. Yikes! How should i handle this? Hello, The best way to handle these kind of meshes is using procedurals (dynamicload) through RFRK, the mesh remains in memory once is computed and...
- Sat Jan 10, 2015 12:53 am
- Forum: Legacy
- Topic: Hybrido Mesh Extension and Stopping
- Replies: 9
- Views: 10406
Re: Hybrido Mesh Extension and Stopping
Hello,
Maybe this video ( ocean force daemon + extensions ) can help you. It is not to configure the domain, but the extensions.
https://dl.dropboxusercontent.com/u/971 ... asic02.m4v
Regards
Maybe this video ( ocean force daemon + extensions ) can help you. It is not to configure the domain, but the extensions.
https://dl.dropboxusercontent.com/u/971 ... asic02.m4v
Regards
- Fri Jan 09, 2015 11:39 pm
- Forum: Legacy
- Topic: Hybrido Mesh Extension and Stopping
- Replies: 9
- Views: 10406
Re: Hybrido Mesh Extension and Stopping
Hello,
Could you send me a top projection of the hybrido gizmo and the object that contains the fluid, please?
Thank you
Could you send me a top projection of the hybrido gizmo and the object that contains the fluid, please?
Thank you
- Fri Jan 09, 2015 3:26 pm
- Forum: Legacy
- Topic: Hybrido Mesh Extension and Stopping
- Replies: 9
- Views: 10406
Re: Hybrido Mesh Extension and Stopping
Hello, Here are some advises to use extensions - In Maya the ProjectionPlane node used to define how the mesh is going to be clipped ( in RealFlow is the hybrido domain gizmo ) shouldn't be too close to the object that contains the fluid. See the image attached - The fluid should be almost still in ...
- Mon Sep 02, 2013 2:51 pm
- Forum: Houdini
- Topic: Alembic Mesh - how to read channels e.g. velocity
- Replies: 10
- Views: 51721
Re: Alembic Mesh - how to read channels e.g. velocity
Hi
Maybe this can help you
Regard
Maybe this can help you
Regard