Search found 4 matches

by Mihnea
Thu Dec 09, 2010 6:00 pm
Forum: General
Topic: BG function called all the time???
Replies: 2
Views: 3266

Re: BG function called all the time???

What happens is that the Maya control that we use for the camera and magnitude curve attributes is broken. That function is a hack which works around their bug by explicitly copying some values around. Normally this would have been done in a value change event, but no such event is provided by Maya,...
by Mihnea
Tue Sep 07, 2010 10:01 am
Forum: General
Topic: RF Melt Material
Replies: 3
Views: 5147

Re: RF Melt Material

The PDF manual which comes with the plug-in explains how to use the melt material too (page 22).
by Mihnea
Mon Aug 30, 2010 9:47 am
Forum: General
Topic: mental ray message
Replies: 3
Views: 4594

Re: mental ray message

The max to mental ray translator thinks that the path points to a texture and says that mental ray won't be able to read it. That's irrelevant in this case, because RFRK obviously knows how to open BIN files itself. You can ignore the warning, it's harmless.
by Mihnea
Tue Jul 20, 2010 2:30 pm
Forum: Maya
Topic: meltShader and different fluid emitters
Replies: 3
Views: 6408

Re: meltShader and different fluid emitters

There is no way to use the melt shader on a smoothed/deformed mesh because Maya doesn't know how to treat the custom attribute that we use to store the weights. That attribute is only meaningful to the mental ray exporter. The smooth node for example would have to know that the attribute stores per-...