Search found 62 matches
- Mon Jun 06, 2016 7:11 am
- Forum: Legacy
- Topic: Maintenance & Support Frustration
- Replies: 1
- Views: 4321
Maintenance & Support Frustration
Hi guys. I'm not sure how well, or if at all at this point, these forums are even being monitored. I've been using RF for years now. Support & forum responses (or lack thereof) have been subpar in my opinion for quite some time. I have emails dating back roughly two years ago where this was acknowle...
- Mon May 16, 2016 8:22 am
- Forum: Legacy
- Topic: maya 2016 extension 2?
- Replies: 0
- Views: 5843
maya 2016 extension 2?
I asked this question a few weeks ago but got no response. Is there a planned update for compatibility with Maya 2016.5?
- Wed Apr 27, 2016 6:44 am
- Forum: Legacy
- Topic: maya 2016.5 Compatibility
- Replies: 0
- Views: 5484
maya 2016.5 Compatibility
How close are we on an update to be compatible with Maya 2016.5 for both the realflow plugin and the rfrk? Hope we are close. The new updates in Maya are great but I keep getting an error that the version of the RF plugin was based on an older version of the API
- Thu Apr 07, 2016 7:33 pm
- Forum: Legacy
- Topic: water inside glass : question
- Replies: 6
- Views: 9337
Re: water inside glass : question
Just a thought as to a trick or workaround but u can try meshing it and then use a lattice deformer inside the 3D package to manipulate the edges
- Thu Apr 07, 2016 1:12 pm
- Forum: Legacy
- Topic: Wetmap Graph/Resources not signing in
- Replies: 9
- Views: 11788
Re: Wetmap Graph/Resources not signing in
yes, i am on 2015. Thank you for your help. Definitely looking forward to the video!
- Mon Apr 04, 2016 11:59 pm
- Forum: Legacy
- Topic: Wetmap Graph/Resources not signing in
- Replies: 9
- Views: 11788
Re: Wetmap Graph/Resources not signing in
thanks for your efforts. I find it hard to believe that there's no easy way to do this. It seems like it should be relatively common no? If nothing else, sorta like a MEL script in Maya that you can save to a shelf and just create it and then plug in the scene specific objects. Hopefully 2016 will b...
- Mon Apr 04, 2016 3:19 am
- Forum: Legacy
- Topic: Scaling Conversions
- Replies: 0
- Views: 5047
Scaling Conversions
SO i have been trying to fiddle, research, & figure this out but still not sure so could really use some help. When it comes to scaling, i'm bringing most of my sd or obj files from Maya. If i scale down, let's say, a wine glass, to what makes sense via the measure tool, it's way too small to work w...
- Mon Apr 04, 2016 3:14 am
- Forum: Legacy
- Topic: Wetmap Graph/Resources not signing in
- Replies: 9
- Views: 11788
Re: Wetmap Graph/Resources not signing in
i did pm you back. I'm still not understanding how the whole thing works. So there are five graphs that i have to export out and then import in individually? and then go change all the nodes to scene specific? Gosh that sounds so crazy just to get a wetmap. is that really how i need to do it? Even a...
- Thu Mar 31, 2016 7:19 pm
- Forum: Legacy
- Topic: Wetmap Graph/Resources not signing in
- Replies: 9
- Views: 11788
Re: Wetmap Graph/Resources not signing in
i have not been able to download the graph. I have seen the video you attached, but it didn't really say how to get the downloaded graph into a scene. That's what i need to figure out. It kinda just was already in the simulation flow graph when Luis opened the simulation flow layout
- Thu Mar 31, 2016 2:50 pm
- Forum: Legacy
- Topic: Wetmap On Hybrido Terrain
- Replies: 0
- Views: 5596
Wetmap On Hybrido Terrain
I have recently semi-completed a waterfall scene with a hybrido fluid, bubbles, splashes, etc. However, i'm not having any luck trying to figure out how to do a wetmap for the terrain surface. I know there is a downloadable simulation flow graph but is that the only and the easiest way to go about t...