Search found 139 matches

by Alex
Tue Mar 14, 2017 10:53 pm
Forum: General
Topic: How to re-enable OpenGL when working remotely
Replies: 1
Views: 1280

Re: How to re-enable OpenGL when working remotely

Thank you very much for the tip.
by Alex
Sun Mar 12, 2017 2:46 pm
Forum: General
Topic: IDOCs with SPHs slower rendering than Full SPH!
Replies: 7
Views: 1817

Re: IDOCs with SPHs slower rendering than Full SPH!

Hi again, thanks for sending me the XML file. Sorry for all the obstacles. You also helped us to fine tune the permissions (it should be possible to attach XML files from now on). Back to the initial issue. After checking out your scene, this is what I have seen so far: Splash nodes seem to be prope...
by Alex
Sat Mar 11, 2017 6:55 pm
Forum: General
Topic: IDOCs with SPHs slower rendering than Full SPH!
Replies: 7
Views: 1817

Re: IDOCs with SPHs slower rendering than Full SPH!

No worries, it's our fault. I believe finally you should be able to post attachments. There should be a second tab below the Preview/Submit buttons called "Upload attachment". At worst case, maybe you can post its content inside a block, but I don't know if it would exceed the post length limit. The...
by Alex
Fri Mar 10, 2017 9:07 pm
Forum: General
Topic: IDOCs with SPHs slower rendering than Full SPH!
Replies: 7
Views: 1817

Re: IDOCs with SPHs slower rendering than Full SPH!

Hi again, I think you should be able to attach files from know on. Let us know otherwise. Does the computer with the single (whole) splash has local access to the domain cached files? Or is it reading the cache from a network drive? The same question applies to the other elements. Are the simulation...
by Alex
Fri Mar 10, 2017 9:03 am
Forum: General
Topic: IDOCs with SPHs slower rendering than Full SPH!
Replies: 7
Views: 1817

Re: IDOCs with SPHs slower rendering than Full SPH!

Hi,

can we have a look at the setup of that scene? (an XML file would be ok).

We don't fully understand what do you mean by SPH per IDOC vs Full SPH.

Thank you
by Alex
Thu Mar 09, 2017 8:49 am
Forum: General
Topic: Dyverso-Granular how to settle down?
Replies: 4
Views: 1475

Re: Dyverso-Granular how to settle down?

Hi,

can you share with us all the granular fluid parameters you are currently using?
by Alex
Thu Mar 09, 2017 8:48 am
Forum: General
Topic: CUDA/OPEN CL ERROR
Replies: 7
Views: 1478

Re: CUDA/OPEN CL ERROR

Thank you very much for the follow up. Both tests are really cool.

We are currently working on an update that hopefully may fix some of the random CUDA errors. We'll let you know when available.
by Alex
Wed Mar 08, 2017 4:48 pm
Forum: General
Topic: Realflow C4D problems
Replies: 5
Views: 1713

Re: Realflow C4D problems

We have installed RealFlow|Cinema 4D 1.0.2 on Cinema 4D R18.041 under Windows 10 and it apparently works fine.
The only difference is the graphics card, but we don't believe it should make any difference.

We are puzzled about what could be the source of the issue.
by Alex
Tue Mar 07, 2017 4:44 pm
Forum: General
Topic: Realflow C4D problems
Replies: 5
Views: 1713

Re: Realflow C4D problems

Hi again, we are trying to reproduce it here, with no success. We even tried to duplicate the installation folder, but it only duplicated the menu options. The plugin behaviour is OK. Do you have any more C4D plugins installed? Maybe you can try to move them out of the plugins folder, launch C4D aga...
by Alex
Mon Mar 06, 2017 9:05 pm
Forum: General
Topic: Rigid bodies get stuck during simulation
Replies: 1
Views: 1060

Re: Rigid bodies get stuck during simulation

The issue is quite weird, honestly.

Which RealFlow version is it happening on?
Can you test the same scene on RealFlow 10? (The demo should do if you are using RealFlow 2015)