Hi,
I tryied also with that graph, but it snap all the particle to the surface so the splah particles starts beahaving like foam, the don't ''fly away'' anymore...
Search found 6 matches
- Wed Jul 17, 2013 11:02 am
- Forum: Legacy
- Topic: How to adopt Splash behavior on Displacement
- Replies: 3
- Views: 6079
- Wed Jul 17, 2013 10:00 am
- Forum: Legacy
- Topic: Applying statistical Spectrum via Graph Choppiness broke
- Replies: 3
- Views: 7121
Re: Applying statistical Spectrum via Graph Choppiness broke
Hi LuisM,
Attached is the problem, I have the bottom plane which is a mesh plane and on top the realwave surface, same oceanstatisticalspectrum different result
thanks
Attached is the problem, I have the bottom plane which is a mesh plane and on top the realwave surface, same oceanstatisticalspectrum different result
thanks
- Tue Jul 16, 2013 5:34 pm
- Forum: Legacy
- Topic: Using displacement in the ''use cache'' mode crash
- Replies: 1
- Views: 3844
Using displacement in the ''use cache'' mode crash
Hi All, I have a problem using displacement from cache, I want to use a pre-cached sequence to use the displacement information for splash foam or mesh but when I try lo use it Realflow use all the ram in the computer (no matter how much I tryied until 36) and then of course crash. We try also with ...
- Tue Jul 16, 2013 5:28 pm
- Forum: Legacy
- Topic: Applying statistical Spectrum via Graph Choppiness broke
- Replies: 3
- Views: 7121
Applying statistical Spectrum via Graph Choppiness broke
Hi,
I was trying to apply an Ocean statistical spectrum to a realwave surface to have the possibility to export later whitecaps and control the speed, but I found a problem, when I try to apply the statistical via Graph, the Choppiness doens't work at all.
Is that a bug?
Cheers
Michele
I was trying to apply an Ocean statistical spectrum to a realwave surface to have the possibility to export later whitecaps and control the speed, but I found a problem, when I try to apply the statistical via Graph, the Choppiness doens't work at all.
Is that a bug?
Cheers
Michele
- Mon Jul 15, 2013 3:35 pm
- Forum: Legacy
- Topic: Splash pass and displacement by graph Issue
- Replies: 2
- Views: 4886
Re: Splash pass and displacement by graph Issue
HI LuisM, Thanks but the problem I think is more in displace the particles, just move them down doesn't solve the problem as the surface was deformed by the displacement, I mean is not flat anymore, so I have the splash that collide with the core which is flat, then I displace the mesh and now of co...
- Fri Jul 12, 2013 11:02 am
- Forum: Legacy
- Topic: Splash pass and displacement by graph Issue
- Replies: 2
- Views: 4886
Splash pass and displacement by graph Issue
Hello! I'm working in a shot where I have applied the displacement directly to the mesh via graph. I see that there is a way with the graph to snap later the foam, but I have problems with the splash, of course I cannot snap the splash for obvious reasons but I don't know if there is a way to offset...