Search found 32 matches
- Fri Jul 22, 2016 7:48 pm
- Forum: Legacy
- Topic: Migrating from Max 2013 to 2015
- Replies: 1
- Views: 3837
Migrating from Max 2013 to 2015
I have an education fixed node license on Max 2013. How do I move the RealFlow menu to Max 2015? Thanks.
Panels
RF comes up without any panels showing. Selecting Apply Layout doesn't give me the original layout. Can someone please tell me where I can select panels from the menus? The only way I can now use RF is by opening windows. Thanks.
- Sun Jul 05, 2015 9:58 pm
- Forum: Legacy
- Topic: Morphing a flag from flowing particles
- Replies: 3
- Views: 7544
Re: Morphing a flag from flowing particles
Thanks, Gus. I finally got one color working with Magic and Filter daemons. I then tried doing the second color in series after the first, making the first color inactive when the second color started to morph. It didn't work. I'll work on 3 different scenes then bring them together. Thanks again.
- Sat Jun 27, 2015 5:45 pm
- Forum: Legacy
- Topic: Morphing a flag from flowing particles
- Replies: 3
- Views: 7544
Re: Morphing a flag from flowing particles
Doesn't anyone look at this forum?
- Fri Jun 26, 2015 1:00 am
- Forum: Legacy
- Topic: Morphing a flag from flowing particles
- Replies: 3
- Views: 7544
Morphing a flag from flowing particles
Attached is a jpg which might be the initial step to morph an American flag. Could someone please give me some ideas for setting up the workflow to do this? Thanks.
- Sun Nov 09, 2014 7:08 pm
- Forum: Legacy
- Topic: Morphing A Logo
- Replies: 4
- Views: 7105
Re: Morphing A Logo
Thanks. Here's what I now have (attached). A couple of questions: 1) what can I do to get the mesh on the large object to become "holeless"? 2) Is it possible to get sharper edges on the bar and the handle like the logo? The particles are not filling the objects. Rather, they are on the faces. Would...
- Thu Nov 06, 2014 11:25 pm
- Forum: Legacy
- Topic: Morphing A Logo
- Replies: 4
- Views: 7105
Morphing A Logo
I have been trying to get this logo (attached) to emerge from the water and have the water form the logo. My intention was then to drop the logo back into the water to become water again. I tried getting this effect using the Magic daemon with a particle emitter, but the particles don’t form the log...
- Thu Oct 09, 2014 8:52 pm
- Forum: Legacy
- Topic: Thinking Particles to Realflow and Two Other Questins
- Replies: 2
- Views: 4561
Re: Thinking Particles to Realflow and Two Other Questins
Luis, it's been a year since I posted this question. I had found another solution without using Thinking Particles. Now, I'm back to trying to use tp in RF. When exporting from Max, I get "Warning: Could not convert to mesh node: Thinking001". I want blood to drip off a letter (such as an "S"). Hybr...
- Mon Dec 23, 2013 11:09 pm
- Forum: Legacy
- Topic: What Happens to Cache?
- Replies: 1
- Views: 3900
What Happens to Cache?
I cached a Hybrido sim and saved the file. When I reopened it, the sim wasn't there and the error was that it couldn't fine the Hy_Mesh01_00000.bin. And the sequence files weren't in the project folder. Why doesn't the cached sim appear when I reopen the project? Where is the cached file stored? tha...
- Thu Nov 21, 2013 9:00 pm
- Forum: Legacy
- Topic: Thinking Particles to Realflow and Two Other Questins
- Replies: 2
- Views: 4561
Thinking Particles to Realflow and Two Other Questins
Is it possible to import Thinking Particles from Max to RealFlow? Exporting a Max generated object as an .sd file, doesn't work. It doesn't see Thinking Particles. Can a Max-animated-object have a RF emitter attached to it? I want to generate RF particles that travel in a helical path as animated in...