I experience this aswell, my only suggestion for now is that instead of framestepping, you can try the reload current frame-command, it's under the file menu or via keyboard shortcut ctrl+shift+uCG_Nema wrote:That's true! To see the difference, I usually have to change frames after changing the values.
Search found 55 matches
- Mon Aug 05, 2013 9:18 am
- Forum: Legacy
- Topic: Splash/Foam Emission Preview
- Replies: 5
- Views: 4978
Re: Splash/Foam Emission Preview
- Thu Jul 25, 2013 10:40 am
- Forum: Legacy
- Topic: in accurate surface offset boundaries ?
- Replies: 15
- Views: 13306
Re: in accurate surface offset boundaries ?
On a sidenote, just a question about surface offset, does anyone know what unit it is in? Metres or cells?
- Fri Jul 19, 2013 12:12 pm
- Forum: Job Manager
- Topic: Feature request: Job filename/description in job manager
- Replies: 2
- Views: 11905
Re: Feature request: Job filename/description in job manager
I definitely agree on this, all that shows in the path-column is the timestap that gets appended to the filename when posting jobs, and that doesn't help at all when doing multiple jobs.
Re: Crashing
I didn't uninstall 124 before installing the patch. Shall I uninstall Rf and do a clean install of 131 to see if that fixes things? I'll then send the scene if it keeps happening. I experienced a number of weird problems when I installed 131 over 124. Most of them were resolved after doing a clean ...
- Thu Jul 18, 2013 9:40 am
- Forum: Maya
- Topic: Alembic particles?
- Replies: 3
- Views: 13059
Re: Alembic particles?
I think particle importing in maya, for foam etc, is the most problematic part of my workflow for now, so yeah I agreeenrique wrote:Hi,
Although the particles are indeed stored in alembic format, the alembic maya importer is not able to load them. We still need to fix that.
Has anyone tried in maya 14?
- Wed Jul 17, 2013 4:03 pm
- Forum: Legacy
- Topic: Middlemousing in relationship editor freezes my computer!!
- Replies: 6
- Views: 6206
Re: Middlemousing in relationship editor freezes my computer
I think I had that problem during the alpha testing but haven't since. Has this only started since the recent patch? Did it happen before your changed the driver? Yes, on both accounts. It started after patching, and continued after updating the driver. Now I however did a clean-install and this sp...
- Wed Jul 17, 2013 3:11 pm
- Forum: Legacy
- Topic: Middlemousing in relationship editor freezes my computer!!
- Replies: 6
- Views: 6206
Re: Middlemousing in relationship editor freezes my computer
I've had a series of errors today so yes, one of my efforts was to update the driver for the gtx580 on my workstation to 314,22 since I read here in various threads that it seemed to work better for gpu-accelerated sims, atleast with sph. Anyway, the error was there both before and after updating th...
- Wed Jul 17, 2013 2:49 pm
- Forum: Legacy
- Topic: Middlemousing in relationship editor freezes my computer!!
- Replies: 6
- Views: 6206
Middlemousing in relationship editor freezes my computer!!
Hello,
Does anybody else have issues when middlemousing in the relationship editor? My entire computer freezes and the cursor turns irrevokably into the hand for panning. This doesn't stop until I ctrl+alt+delete and kill the current realflow.
I'm on 7.0.1.0131
Does anybody else have issues when middlemousing in the relationship editor? My entire computer freezes and the cursor turns irrevokably into the hand for panning. This doesn't stop until I ctrl+alt+delete and kill the current realflow.
I'm on 7.0.1.0131
- Wed Jul 17, 2013 2:07 pm
- Forum: Maya
- Topic: Alembic particles?
- Replies: 3
- Views: 13059
Alembic particles?
Heyall,
Just wondering. Has anyone been able to load alembic particles in maya?
/Dave
Just wondering. Has anyone been able to load alembic particles in maya?
/Dave
- Fri Jul 12, 2013 10:05 am
- Forum: Legacy
- Topic: in accurate surface offset boundaries ?
- Replies: 15
- Views: 13306
Re: in accurate surface offset boundaries ?
Awesome! Looking forward to it!atena wrote:Monday next week (15th July 2013) we will release the first patch where this issue has been addressed.
Thank you.