Search found 67 matches

by CG_Nema
Sun Jun 09, 2013 10:46 pm
Forum: Wish List
Topic: kIsolated feature
Replies: 3
Views: 5561

Re: kIsolated feature

I like this idea a lot.
by CG_Nema
Thu Jun 06, 2013 1:12 am
Forum: Legacy
Topic: Hyperthreading
Replies: 0
Views: 3585

Hyperthreading

After some testing, it's very obvious that hyper-threading with Realflow 2013 is a very bad idea. I recommend anyone using HT disable it and try a simulation. For me it's a little over 2x faster with HT disabled. Curious if this is effecting sim times for anyone else.
by CG_Nema
Sun Jun 02, 2013 7:39 pm
Forum: Legacy
Topic: H2 resizing?
Replies: 17
Views: 12751

Re: H2 resizing?

Yeah that's weird, maybe someone from NL will he'd some light on it soon.
by CG_Nema
Sun Jun 02, 2013 6:08 am
Forum: Legacy
Topic: H2 resizing?
Replies: 17
Views: 12751

Re: H2 resizing?

I'm not sure I understand the problem. Can you just use the Box Open Top primitive? That should solve your problem because the domains in RF are no longer bounded. Alternatively, you can disconnect the boundary geometry from the splash emitter in the relationship editor.
by CG_Nema
Sun Jun 02, 2013 6:05 am
Forum: Legacy
Topic: HySPH Wetmaps
Replies: 5
Views: 5499

Re: HySPH Wetmaps

The graph didn't work for me (because I use the Learning Edition) so I wrote python script for it: #Rename the nodes to match your scene: #HyFLIP Domain: domain = scene.get_HY_GridDomain("HY_Domain") #SPH Emitter: sph = scene.get_PB_Emitter("Container") #Optional HySplash Emitter: hySplash = scene.g...
by CG_Nema
Fri May 31, 2013 8:17 pm
Forum: Legacy
Topic: HySPH Wetmaps
Replies: 5
Views: 5499

Re: HySPH Wetmaps

Thank you very much! I'll try this right away.
by CG_Nema
Fri May 31, 2013 5:27 am
Forum: Legacy
Topic: HySPH Wetmaps
Replies: 5
Views: 5499

HySPH Wetmaps

Is it possible to create wetmaps with HySPH particles? I haven't been able to get it to work. Everything is checked in export central and RF writes out the image files, but the object never actually gets marked with wet spots. It works with standard SPH particles, but I can't seem to figure out how ...