Search found 275 matches

by tsn
Tue Jun 15, 2010 6:47 am
Forum: Legacy
Topic: Normals from custom objects
Replies: 2
Views: 4023

Re: Normals from custom objects

OK, I didn't know this, of course. Thanks for your explanation, Ángel.
by tsn
Sun Jun 13, 2010 9:30 am
Forum: Legacy
Topic: RF crashes with group actions
Replies: 5
Views: 6087

RF crashes with group actions

Under OS X (10.6.3) I often experience crashes when I try to change properties of a large selection of objects or groups. I have, for example, scenes with 150 or 200 objects and try to change their colour. I select them, open Node Params and adjust a colour - after a short moment, RF crashes. This a...
by tsn
Sun Jun 13, 2010 9:25 am
Forum: Legacy
Topic: Accessing "Node Params"
Replies: 5
Views: 7884

Accessing "Node Params"

This might be a noob question, but I couldn't find a solution so far... I'm looking for a way to place parameters in the "Node Params" panel. By now, this only works for events-based plugins, for example, daemons. With "batch-style" plugins, I can only call a modal window - just like in Python - to ...
by tsn
Sun Jun 13, 2010 9:19 am
Forum: Legacy
Topic: Groups
Replies: 2
Views: 5563

Groups

Is there a special reason, why the group types are partially inactive? In gui_nodes_picker_dialog.h, "TYPE_GROUP" is a valid type, but in nodeaccessor.h,, it's missing and this line is inactive:

//#include "rf_sdk/sdk/group.h"
by tsn
Sun Jun 13, 2010 9:14 am
Forum: Legacy
Topic: Normals from custom objects
Replies: 2
Views: 4023

Normals from custom objects

Is there a way to change the direction of normals from custom objects with setNormal()? I've tried the triangle example from the Python reference, but haven't been able to change normals. By default, the normals of the triangle are always 0,0,0 and changes with setNormal() are simply ignored. I've f...