Have a scenario where I need to float some cereal in a bowl of milk... is this possible in the C4D plugin? or is that something you'd have to do in the standalone version?
I've tried just about everything I can think of and can't get it to do what I want... read all the documentation, etc.
Thanks
Possible to float objects in simulation?
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Re: Possible to float objects in simulation?
Hi,
Unfortunately that's not possible with RF|C4D. Objects (animated, static, dynamic) can influence particles, e.g. as containers or obstacles, but the other way round it doesn't work.
Unfortunately that's not possible with RF|C4D. Objects (animated, static, dynamic) can influence particles, e.g. as containers or obstacles, but the other way round it doesn't work.
Re: Possible to float objects in simulation?
Thanks for the response, Thomas! Good to know I can stop banging my head against my desk and try something elseThomas Schlick wrote: ↑Sat Oct 14, 2017 9:45 amHi,
Unfortunately that's not possible with RF|C4D. Objects (animated, static, dynamic) can influence particles, e.g. as containers or obstacles, but the other way round it doesn't work.