Mesh Weight Vertex Maps isn't working

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Nicholas McMurray
Posts: 5
Joined: Mon Dec 04, 2017 7:25 am

Mesh Weight Vertex Maps isn't working

Post by Nicholas McMurray » Mon Dec 04, 2017 7:41 am

Mesh Weight Vertex Maps isn't working in Realflow for C4D 2 on Mac OSX 12.6.

I have two emitters and two fluids in the one scene item. They collide with a floor and mix together. I've cached the particles and added a mesher. There is no weights option under Mesher>Channels as per the documentation.

Anyone know how to get the weights option to appear or is this a bug?

Cheers

Thomas Schlick
Posts: 178
Joined: Tue Aug 29, 2017 12:35 pm

Re: Mesh Weight Vertex Maps isn't working

Post by Thomas Schlick » Mon Dec 04, 2017 8:37 am

Sorry for the confusion. We had to update the manual ahead of the upcoming release of RF|C4D 2.1 and this is why you see the weight maps descriptions already. It won't take too long until you'll be able to get your hands on this feature. The workflow will also change and the manual page will be updated again. There'll be a smoothing parameter, for example, that helps you to control the blending effect. We're currently fixing the last bugs.

Nicholas McMurray
Posts: 5
Joined: Mon Dec 04, 2017 7:25 am

Re: Mesh Weight Vertex Maps isn't working

Post by Nicholas McMurray » Tue Dec 05, 2017 10:37 pm

Thanks Thomas

Will 2.1 be a free upgrade? Can you give a rough idea when its coming out, 1 month, 3 months, more?
We had purchased RF with the hope to do this effect on a current job.

Cheers
~N

Thomas Schlick
Posts: 178
Joined: Tue Aug 29, 2017 12:35 pm

Re: Mesh Weight Vertex Maps isn't working

Post by Thomas Schlick » Wed Dec 06, 2017 8:27 am

Yes, it'll be a free update and it should be out before Christmas, but it's difficult to give an exact ETA.

Thomas Schlick
Posts: 178
Joined: Tue Aug 29, 2017 12:35 pm

Re: Mesh Weight Vertex Maps isn't working

Post by Thomas Schlick » Thu Dec 14, 2017 9:04 am

Nicholas, please take a look at your PM ;)

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