Life is sweet

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Philip van Wijngaarden
Posts: 9
Joined: Fri Mar 23, 2018 9:58 am

Life is sweet

Post by Philip van Wijngaarden » Tue Mar 27, 2018 5:38 pm

Completed my first realflow simulation from beginning to end. Only good project is a finished one. Though the sim does have room for improvement. You can find the animation here: https://youtu.be/z7RILqCjnj4

skull (0-00-02-10).png
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Manipulator of salt, vertrices and pixels

Thomas Schlick
Posts: 177
Joined: Tue Aug 29, 2017 12:35 pm

Re: Life is sweet

Post by Thomas Schlick » Thu Mar 29, 2018 2:58 pm

Nice start Philip. Keep up your work! Maybe you want to give your project another try with a higher fluid resolution to get more particles. Dyverso is so fast that you can work with several hundreds of thousands of particles easily - esp. via GPUs like GTX 1060 or 1080.
Last edited by Thomas Schlick on Thu Mar 29, 2018 3:27 pm, edited 1 time in total.

Philip van Wijngaarden
Posts: 9
Joined: Fri Mar 23, 2018 9:58 am

Re: Life is sweet

Post by Philip van Wijngaarden » Thu Mar 29, 2018 3:12 pm

Thank you Thomas, I will do some more experimenting. Realflow is very powerull and easy to setup but it does require some practise to make it behave the way I intend it. Like all software.
Manipulator of salt, vertrices and pixels

Thomas Schlick
Posts: 177
Joined: Tue Aug 29, 2017 12:35 pm

Re: Life is sweet

Post by Thomas Schlick » Thu Mar 29, 2018 3:27 pm

Great to hear that! Thanks for your feedback!!

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