I'm trying to do a slow motion (bullet time) fluid sim using the Time scale parameter.
Octane camera tag has motion blur activated .
Mesher object has the octane object tag using the vertex maps in the motion blur tab.
When rendering the sequence C4D crashes on the first keyframe of the time scale animation.
I have tried rendering the same sequence with Arnold and Redshift and it worked fine.
Has anyone else had this problem before?
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