I'm working on a simulation in which a tank gets filled with a pbd liquid and granular fluid. To give it more realism and fill its mesh holes I added a Sheeter deamon, with a cavity size of value 3. I initially managed to get the desired effect but when I cached the simulation and played it I then had particles floating (even though I have applied a gravity deamon) and escaping the collider and volume geometry. I tried again many times but I havent been able to achieve the initial result. When I lower the cavity size to a value of 1 i still get quite a few holes in the liquid mesh.
Any help would be greatly appreciated.
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