Page 1 of 1

Liquid explosion

Posted: Sun Oct 21, 2018 3:03 pm
by Thanos Kagkalos
Hi, im trying to do an explosion like this
https://vimeo.com/212373387

My problem is on how to setup this. So far all im doing is a sphere emitter sitting inside a voronoi fracture object that has a collider tag on it.
When voronoi starts to explode, i animate its collision from off to on after 3-4 frames. So sphere starts exploding at that point. Im not sure if thats the proper approach though cause already those two elements intersect each other.
Is there a better /smarter initial setup for this? thanks