Initial state - calm particles an k_speed

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Pinochio
Posts: 24
Joined: Wed Jun 27, 2012 7:38 pm

Initial state - calm particles an k_speed

Post by Pinochio » Thu May 16, 2013 6:42 pm

Hi

I want to produce a calm initial state of particels in a bucket, SPH particels. I created a bucket used it as an Fill_Object, used a Drag_Force daemoen and an k_Speed daemen. The k_speed daemon is animated , the vmax parameter is animated from 100 down to 0.1 over 1500 frames.

My question:

The particels are calm after 1000 frames , vmax of the particels is 0.15, everything is fine. I used this as an initial state. Ok.
But when i deactivate the k_speed daemon now, the particlesspeed up again up to 90 . ?!?!

What i´m doing wrong ? I don't understand that behavior .

Best,
Tom

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Maxwell 2.7.1 - RF 2012, Cinema 4D Studio , MacPro 12 core, 48 GB
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User avatar
Oldcode
Posts: 170
Joined: Fri Nov 04, 2011 12:35 am

Re: Initial state - calm particles an k_speed

Post by Oldcode » Thu May 16, 2013 6:58 pm

The way I calm standard particles is to use k_Speed with the limit and keep. I set it to a min/max speed of 0 and 1 respectively. As soon as its calm enough, I create my initial state and then set k_Speed to a 1 and 10. That way they have enough of a range to move the way I need it to but will still be calm enough to the shot.

Good luck!

Pinochio
Posts: 24
Joined: Wed Jun 27, 2012 7:38 pm

Re: Initial state - calm particles an k_speed

Post by Pinochio » Thu May 16, 2013 8:51 pm

Thanx !

... in my scene the initial state is the basis point for an animation of the bucket, the particels are thrown in the space, like you throw paint in the space, therefore i would like to habe totaly calm fluid at the beginning, i will fight ;)

.. an interesting link and side in total you find here http://www.rf-toolfactory.com/rftutorials/relaxed.html too...

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