How to adopt Splash behavior on Displacement

Post Reply
User avatar
FlorianK
Posts: 238
Joined: Fri Jun 11, 2010 9:56 am
Location: Cologne, Germany

How to adopt Splash behavior on Displacement

Post by FlorianK » Tue Jul 16, 2013 5:03 pm

After Displacing a Domain using Displacement created inside a Graph, any Splashes created will not follow that kind of Displacement. Can anybody here think of a method to make the Splashes (and other secondaries) take the Graph Displacement into account?

User avatar
LuisMiguel
Posts: 528
Joined: Fri Jun 04, 2010 2:37 pm

Re: How to adopt Splash behavior on Displacement

Post by LuisMiguel » Wed Jul 17, 2013 9:08 am

Hi Florian,

There is a graph to snap the foam particles to the mesh, but maybe you can use it to snap any kind of secondary particle to the displacement you are doing from the graphs.

http://www.realflow.com/resources/item/show/graphs/254

luisM.

MicheleA
Posts: 6
Joined: Wed Jul 10, 2013 9:46 am

Re: How to adopt Splash behavior on Displacement

Post by MicheleA » Wed Jul 17, 2013 11:02 am

Hi,

I tryied also with that graph, but it snap all the particle to the surface so the splah particles starts beahaving like foam, the don't ''fly away'' anymore...

User avatar
LuisMiguel
Posts: 528
Joined: Fri Jun 04, 2010 2:37 pm

Re: How to adopt Splash behavior on Displacement

Post by LuisMiguel » Thu Jul 18, 2013 11:32 am

Hey,

Of course, the graph is ready to work with foam, but if you wanna it is working with splashes, you should add the splash position plus an offset which would be the displacement value, but if you replace the splash position with the displacement position, the splash will have the same position that the displacement value and you don't want that.

Adding a Add graph node you could add both positions to get what you want.

splash position + displacement value.

luisM.

Post Reply