Motion blur spiky issues

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robertH
Posts: 4
Joined: Thu Jun 10, 2010 1:56 pm

Motion blur spiky issues

Post by robertH » Fri Aug 16, 2013 4:17 pm

Just upgraded to Realflow 2013 from 2012 and seem to be getting a problem where my meshes go all spiky in the sub frames when its generating motion blur.
The attached picture below should be a nice roundish glob rather then some sort of underwater sea urchin when at frame 1061.30

Just to remind, its at .30 because the renderer is trying to work out the motion blur.

Hope you can help.

I am using the maya realflow plugin version 2013.0.1
Realflow 2013 version 7.0.1.0131
Rendering in V-ray.

I am not looking for a work around as a mesh generated from Realflow 2012 worked perfectly well.

Cheers
Rob
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tsn
Posts: 283
Joined: Fri Jun 11, 2010 7:22 am

Re: Motion blur spiky issues

Post by tsn » Fri Aug 16, 2013 4:51 pm

Please download the latest version (7.0.1.0132). There, this bug has been fixed:

Grid mesh algorithm
RF-1326 - Hybrido mesh is having randomly vertexes with infinite speed, making the render when using motion blur useless.

Cheers,
Thomas
Thomas Schlick | Next Limit Technologies

robertH
Posts: 4
Joined: Thu Jun 10, 2010 1:56 pm

Re: Motion blur spiky issues

Post by robertH » Fri Aug 16, 2013 5:01 pm

Awesome , will get tech to install that and give it a go.

Cheers
Rob

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LuisMiguel
Posts: 528
Joined: Fri Jun 04, 2010 2:37 pm

Re: Motion blur spiky issues

Post by LuisMiguel » Sat Aug 17, 2013 9:34 pm

Hi Robert,

Thomas are right. The last version of realflow fixed that bug.

luisM.

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