Tile inside Lightwave

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mdharrington
Posts: 9
Joined: Sun Jun 09, 2013 9:38 pm

Tile inside Lightwave

Post by mdharrington » Sat Dec 28, 2013 1:46 am

Just following along with some training showing tiling inside maya....

in lightwave it seems there is no checkbox for "realwave" as described in the docs in either the RFRK plugin or the Nextlimit manager

simply copying the item will only duplicate it...and as soon as the deformation is activated the surface will snap back to the origin even if it was moved into a tile pattern.

Is there a way to tile realwave surfaces in LW currently?

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LuisMiguel
Posts: 528
Joined: Fri Jun 04, 2010 2:37 pm

Re: Tile inside Lightwave

Post by LuisMiguel » Mon Dec 30, 2013 10:45 am

Hi,

Let me check it out.

luisM.

mdharrington
Posts: 9
Joined: Sun Jun 09, 2013 9:38 pm

Re: Tile inside Lightwave

Post by mdharrington » Tue Dec 31, 2013 1:15 am

Right now I am using displacement maps and that seems to work fine...
But just importing a realwave surface will only have deformation according to world space co-ordinates..

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