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Mesher not seeing particles
Posted: Thu Jun 13, 2013 12:52 pm
by FlorianK
I have some liquid in a bottle (SPH), low resolution (~1.0) and try to mesh that using the standard mesher. No matter what algorithm I use or how I change settings, it just meshes the surface and seems not to see the body of the liquid.
The legacy mesher works, but I do not want to use it for its rather limited capabilities.
Any ideas?
Re: Mesher not seeing particles
Posted: Thu Jun 13, 2013 3:33 pm
by Otuama
Seems to be working fine here but maybe I've misunderstood (highly probable).
Doesn't the mesher usually just mesh the surface? The surface is a determined by the body of the liquid.
Re: Mesher not seeing particles
Posted: Thu Jun 13, 2013 3:42 pm
by gus
Hey Florian,
Could you send us a single frame of the particle files and the xml of the scene to troubleshoot?
Cheers,
g-)
Re: Mesher not seeing particles
Posted: Thu Jun 13, 2013 4:36 pm
by FlorianK
It works when setting the (Particle Filter) Splash parameter to -1.0 (Thx to Gus and Luis in NL support).
Re: Mesher not seeing particles
Posted: Thu Jun 13, 2013 4:46 pm
by gus
FlorianK wrote:It works when setting the (Particle Filter) Splash parameter to -1.0 (Thx to Gus and Luis in NL support).
Nasty bug being addressed in the patch
g-)
Re: Mesher not seeing particles
Posted: Thu Jun 13, 2013 8:29 pm
by Otuama
Ahhh, see what you mean now.
This is the standard mesh (strange not thinking the legacy mesh as standard anymore) with default settings:
And with splash set to -1:
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Gus, any idea when the first patch will be released?
Re: Mesher not seeing particles
Posted: Mon Jun 17, 2013 1:45 pm
by gus
Otuama wrote:
Gus, any idea when the first patch will be released?
Hi Sean,
We don“t have a date yet since it depends on multiple factors.
Will keep you posted.
g-)