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How to adopt Splash behavior on Displacement
Posted: Tue Jul 16, 2013 5:03 pm
by FlorianK
After Displacing a Domain using Displacement created inside a Graph, any Splashes created will not follow that kind of Displacement. Can anybody here think of a method to make the Splashes (and other secondaries) take the Graph Displacement into account?
Re: How to adopt Splash behavior on Displacement
Posted: Wed Jul 17, 2013 9:08 am
by LuisMiguel
Hi Florian,
There is a graph to snap the foam particles to the mesh, but maybe you can use it to snap any kind of secondary particle to the displacement you are doing from the graphs.
http://www.realflow.com/resources/item/show/graphs/254
luisM.
Re: How to adopt Splash behavior on Displacement
Posted: Wed Jul 17, 2013 11:02 am
by MicheleA
Hi,
I tryied also with that graph, but it snap all the particle to the surface so the splah particles starts beahaving like foam, the don't ''fly away'' anymore...
Re: How to adopt Splash behavior on Displacement
Posted: Thu Jul 18, 2013 11:32 am
by LuisMiguel
Hey,
Of course, the graph is ready to work with foam, but if you wanna it is working with splashes, you should add the splash position plus an offset which would be the displacement value, but if you replace the splash position with the displacement position, the splash will have the same position that the displacement value and you don't want that.
Adding a Add graph node you could add both positions to get what you want.
splash position + displacement value.
luisM.