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Exported RealFlow Mesh - Axis rotated

Posted: Wed Jul 17, 2013 12:21 pm
by Felix
Hi,

I'm not sure why, but when I export a RealFlow Mesh (*.bin file) the axis are somehow flipped and the object always has to be rotated inside the 3d application to match the scene. Worked perfectly in RF2012..
Is this a bug or am I missing a setting? Of course I adjusted the Axis Setup in the preferences and it also just happens with meshes, the ParticleLoader works fine.

Felix

Re: Exported RealFlow Mesh - Axis rotated

Posted: Wed Jul 17, 2013 12:54 pm
by Otuama
Have you set up the correct axis setup in prefs ?

Re: Exported RealFlow Mesh - Axis rotated

Posted: Wed Jul 17, 2013 1:55 pm
by tsn
Felix,

Could you please tell us which 3d app and OS you use?

Thanks,
Thomas

@ Otuama: He has the correct axis setup. Just take a look at the last sentence of his post ;)

Re: Exported RealFlow Mesh - Axis rotated

Posted: Wed Jul 17, 2013 2:21 pm
by Felix
I am using 3dsMax 2013 on Windows 7 64 bit. (same with max 2012)

(Just discovered another issue: I was checking the problem with Max2012 and it seems that the ParticleLoader does not work at all. Does not show the particles or the icon..)

Re: Exported RealFlow Mesh - Axis rotated

Posted: Wed Jul 17, 2013 2:33 pm
by Otuama
@ Otuama: He has the correct axis setup. Just take a look at the last sentence of his post ;)
I knew that :?

Re: Exported RealFlow Mesh - Axis rotated

Posted: Wed Jul 17, 2013 2:49 pm
by tsn
Thanks Felix. Luis Miguel is the one you need for ads Max issues. I'm sure he'll help you asap.