i'm trying to simulate particles flowing under high pressure in a pipe, but i'm not sure what forces/daemons would be good in such a sim
so far, i've gotten the best results with just increasing emitter speed, any tips on what else can be tried to increase pressure?
pressure in pipe
- LuisMiguel
- Posts: 528
- Joined: Fri Jun 04, 2010 2:37 pm
Re: pressure in pipe
Hi,
The emitter speed might be enough but if you want tweak a bit more, you also add a daemon like wind which has a noise to create turbulence.
luisM.
The emitter speed might be enough but if you want tweak a bit more, you also add a daemon like wind which has a noise to create turbulence.
luisM.
Re: pressure in pipe
wind helps a little, problem is that the pipe is not straight.
is realfow fluids simulated in vacuum (hence the drag daemon)? ideally my particles should not loose energy as they travel, would the ellipsoid daemon be an idea?
is realfow fluids simulated in vacuum (hence the drag daemon)? ideally my particles should not loose energy as they travel, would the ellipsoid daemon be an idea?