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pressure in pipe

Posted: Tue Aug 06, 2013 2:40 pm
by kimgar
i'm trying to simulate particles flowing under high pressure in a pipe, but i'm not sure what forces/daemons would be good in such a sim

so far, i've gotten the best results with just increasing emitter speed, any tips on what else can be tried to increase pressure?

Re: pressure in pipe

Posted: Wed Aug 07, 2013 10:50 am
by LuisMiguel
Hi,

The emitter speed might be enough but if you want tweak a bit more, you also add a daemon like wind which has a noise to create turbulence.

luisM.

Re: pressure in pipe

Posted: Thu Aug 08, 2013 10:52 am
by kimgar
wind helps a little, problem is that the pipe is not straight.
is realfow fluids simulated in vacuum (hence the drag daemon)? ideally my particles should not loose energy as they travel, would the ellipsoid daemon be an idea?