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How to add UV channels to geometry

Posted: Wed Sep 25, 2013 5:17 pm
by 01loo0
Is there a way to add a UV channel to imported or native geometry in the graphs?

Re: How to add UV channels to geometry

Posted: Thu Sep 26, 2013 9:36 am
by LuisMiguel
Hey,

It is not possible with the actual public version but it will. Next version will have a new node called setVertexChannel "uvw" and it will allow you to apply what you want.

luisM.

Re: How to add UV channels to geometry

Posted: Fri Sep 27, 2013 2:45 am
by 01loo0
Great, thanks for the replies.