Hybrido splash using displacement map

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stefan_bartram
Posts: 1
Joined: Sun Oct 13, 2013 3:49 pm

Hybrido splash using displacement map

Post by stefan_bartram » Sun Oct 13, 2013 3:57 pm

Hi
In the new hybrido system, I can't find the 2012 calculation for "fast" and "precise" under the domain anymore . If you use displacement map where/or how do the calculation for the distance between the mesh and the displaced mesh in you 3d program now taking place. So the splash and foam end up the right place ?

/thanks Stefan

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