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Compositing water

Posted: Sat Nov 09, 2013 4:57 pm
by animation_man
I have tried and failed several time to do a HYBRIDO water sim and then composite it in Maya and Maxwell Render. My issue is two fold.

1) I Don't know what I need to get the right passes from Maya for Compositing.

2) My system doesn't like me importing Foam particles into Maya.

I really would like to know how to set up my scene to get the right passes and how I can layer those in AE or Nuke.

Is there an good sites, tutorials or books out there on how to composite large body fluids?

Re: Compositing water

Posted: Wed Nov 13, 2013 2:59 am
by blueWater
Have you tried Digital Tutors? They have some descent RF tutorials. Although I don't recall any "large body of water work flows", they do have some Hybrido stuff that could help to guide you in the right direction.

Re: Compositing water

Posted: Wed Nov 13, 2013 9:45 am
by LuisMiguel
Hi,

I agree. Digital tutors can be a good idea to start. I'm attempting to do some tutorial explaining the full process.

luisM.