Compositing water
Posted: Sat Nov 09, 2013 4:57 pm
I have tried and failed several time to do a HYBRIDO water sim and then composite it in Maya and Maxwell Render. My issue is two fold.
1) I Don't know what I need to get the right passes from Maya for Compositing.
2) My system doesn't like me importing Foam particles into Maya.
I really would like to know how to set up my scene to get the right passes and how I can layer those in AE or Nuke.
Is there an good sites, tutorials or books out there on how to composite large body fluids?
1) I Don't know what I need to get the right passes from Maya for Compositing.
2) My system doesn't like me importing Foam particles into Maya.
I really would like to know how to set up my scene to get the right passes and how I can layer those in AE or Nuke.
Is there an good sites, tutorials or books out there on how to composite large body fluids?