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Tile inside Lightwave

Posted: Sat Dec 28, 2013 1:46 am
by mdharrington
Just following along with some training showing tiling inside maya....

in lightwave it seems there is no checkbox for "realwave" as described in the docs in either the RFRK plugin or the Nextlimit manager

simply copying the item will only duplicate it...and as soon as the deformation is activated the surface will snap back to the origin even if it was moved into a tile pattern.

Is there a way to tile realwave surfaces in LW currently?

Re: Tile inside Lightwave

Posted: Mon Dec 30, 2013 10:45 am
by LuisMiguel
Hi,

Let me check it out.

luisM.

Re: Tile inside Lightwave

Posted: Tue Dec 31, 2013 1:15 am
by mdharrington
Right now I am using displacement maps and that seems to work fine...
But just importing a realwave surface will only have deformation according to world space co-ordinates..