Tile inside Lightwave
Posted: Sat Dec 28, 2013 1:46 am
Just following along with some training showing tiling inside maya....
in lightwave it seems there is no checkbox for "realwave" as described in the docs in either the RFRK plugin or the Nextlimit manager
simply copying the item will only duplicate it...and as soon as the deformation is activated the surface will snap back to the origin even if it was moved into a tile pattern.
Is there a way to tile realwave surfaces in LW currently?
in lightwave it seems there is no checkbox for "realwave" as described in the docs in either the RFRK plugin or the Nextlimit manager
simply copying the item will only duplicate it...and as soon as the deformation is activated the surface will snap back to the origin even if it was moved into a tile pattern.
Is there a way to tile realwave surfaces in LW currently?