I am running an ocean sim in realwave....everything looks fine using RF geometry...a capsule or a sphere
I size the capsule similar to a low rez boat OBJ I import....get the weight just right and object interaction strength...
The when I use the imported geo my water sim has crazy errors and spikes...instead of the smooth ripples I was getting from the capsule
The spikes and craters appear immediately when the boat touches the water...sometimes I will get a sharp little spike 5-10 meters from the boat just 1 frame after it touches down
The boat was just a few hundred poly's....I tried just a shell and using the open method....and the regular closed geo method...
I increased minimum substeps to 100, and reduced poly size to 0.05....
Nothing made a difference....I spent maybe 6-8 hours tweaking either the model or the object interaction settings with no difference...
I can get exactly what I want with realflow geometry....but not with imported geo
anything I am missing here...as far as best practices for realwave and imported GEO?
Imported GEO making realwave go crazy
- LuisMiguel
- Posts: 528
- Joined: Fri Jun 04, 2010 2:37 pm
Re: Imported GEO making realwave go crazy
Hello,
could you try to deactivate the choppiness and let me know if it is working now?. There is a bug when using the choppiness in realwave due to it is affecting the interaction between objects and RW.
luisM.
could you try to deactivate the choppiness and let me know if it is working now?. There is a bug when using the choppiness in realwave due to it is affecting the interaction between objects and RW.
luisM.
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mdharrington
- Posts: 9
- Joined: Sun Jun 09, 2013 9:38 pm
Re: Imported GEO making realwave go crazy
I kinda worked it out before you answered....it seemed to be ok without any wave modifiers present....once a wave was present it went crazy.....so ya choppiness could be it
I changed statistical spectrum scale to repeat U,V @ 1.25 and some other changes and it eventually seemed to go away....
I changed statistical spectrum scale to repeat U,V @ 1.25 and some other changes and it eventually seemed to go away....
- LuisMiguel
- Posts: 528
- Joined: Fri Jun 04, 2010 2:37 pm
Re: Imported GEO making realwave go crazy
Thanks for the info. We'll check out that.
luisM.
luisM.