cached soft body wetmap

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gusgogus
Posts: 14
Joined: Fri Jun 29, 2012 10:17 pm

cached soft body wetmap

Post by gusgogus » Sun Jan 26, 2014 8:46 pm

Is it possible to generate wetmaps from a cached soft body object? I cached a soft body sim in Realflow
then added some sph particles to create a splash. I'm currently generating wet Dry maps for my objects in the scene,
but the cached soft body objects are not generating maps? The command line says "file not found" . The objects have been properly uv'd
prior to simulation in Realflow.

Thank you!

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LuisMiguel
Posts: 528
Joined: Fri Jun 04, 2010 2:37 pm

Re: cached soft body wetmap

Post by LuisMiguel » Sat Feb 01, 2014 11:27 am

Hi gusgogus,

Have you tried with this graph?

http://www.realflow.com/resources/item/show/graphs/276

It will help you to generate the wetmaps you want with cached objects.

luisM.

gusgogus
Posts: 14
Joined: Fri Jun 29, 2012 10:17 pm

Re: cached soft body wetmap

Post by gusgogus » Tue Feb 04, 2014 7:19 pm

Thank you, Luis!

Instead of using wetmaps on the soft bodies, I generated some particles on the surfaces and meshed them.
Thanks for the graph. This will definitely be used.

Here's my test.

https://vimeo.com/85791860

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LuisMiguel
Posts: 528
Joined: Fri Jun 04, 2010 2:37 pm

Re: cached soft body wetmap

Post by LuisMiguel » Mon Feb 10, 2014 11:35 am

Hey!

Well done!. I like it. ;)

luisM.

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