Bubbles
Posted: Sun Mar 16, 2014 4:01 pm
After experimenting with regular fluids, I'd now like to try something with bubbles. I found quite some starting points, but they all lead to questions, so I hope there is some kind of mother of all bubbles tutorial
The pixelpro tutorial on Youtube looks great, but I can't figure out how to configure the two gravity deamons so that each only influences one of the emitters (fluid or bubbles).
There's another tutorial using an attractor and a limbo deamon, but that only shows bubbles in an empty scene, not in another fluid, which I expect would also be influenced by the attractor.
I also looked at the champagne scene in the resources, and I see that gravity there is reversed, so that is moving the bubbles up, but of course that only works if there is no other fluid in the scene, the champagne in the glass is a geometry, so the bubbbles don't interact with the surface of the champagne.
So I hope someone has some suggestions.
Thanks!

The pixelpro tutorial on Youtube looks great, but I can't figure out how to configure the two gravity deamons so that each only influences one of the emitters (fluid or bubbles).
There's another tutorial using an attractor and a limbo deamon, but that only shows bubbles in an empty scene, not in another fluid, which I expect would also be influenced by the attractor.
I also looked at the champagne scene in the resources, and I see that gravity there is reversed, so that is moving the bubbles up, but of course that only works if there is no other fluid in the scene, the champagne in the glass is a geometry, so the bubbbles don't interact with the surface of the champagne.
So I hope someone has some suggestions.
Thanks!