Hello,
I created a small ocean scene, with a ball plowing through the water. 1) the water seems very goowie and not like Ocean water would be. 2) my "splash and foam" looks more like little balls.
I created the scene in realflow and imported it into lightwave... I used lightwave Hypervoxels to see the particles, otherwise they would not render. The hypervoxels are current set to surface, but I may try sprite instead.
Any suggestions regarding the water? Not sure why it seems so goowie.
I haven't tried simulating ocean ripples yet. Perhaps adding that may help? Not sure.
Any tips?
Here is my scene.
http://youtu.be/IYT8p31t1M4
Realflow 2013 - Hybrido --- My Ocean seems goowie
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- Joined: Mon Apr 07, 2014 2:20 pm