Copy every nth particle to new emitter?

Post Reply
izo
Posts: 55
Joined: Wed Sep 19, 2012 2:42 pm

Copy every nth particle to new emitter?

Post by izo » Mon Jun 02, 2014 10:34 pm

Hey all,

I'm simulating some SPH liquid swirls and they will soon be approved by the client.
They will want bubbles inside the mesh, and I'm in maya so no frost-meshing.

My thought is that this should be doable by iterating id numbers and copy every nth particle to a new emitter, with some condition node and modulo, but I don't really know where to start... Can someone send me in the right direction?

THanks in advance.

User avatar
LuisMiguel
Posts: 528
Joined: Fri Jun 04, 2010 2:37 pm

Re: Copy every nth particle to new emitter?

Post by LuisMiguel » Wed Jun 04, 2014 9:18 am

hey,

You can use Filter daemon to do that. Place a container emitter and your own emitter where you are emitting. Next select the source emitter, your emitter, and the target emitter, the container and set the condition you need tou send particles to the container emitter.

luisM.

Post Reply