Clipping?
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- Posts: 83
- Joined: Thu Mar 07, 2013 4:57 pm
Clipping?
Is there a way to clip a real wave to just show within an object? I'm doing a quick scene with a pool and don't really need a hybrido setup but is there a way to clip the real wave so that it only shows within the object? i know i can use a matte object inside of maya but is there an easier way?
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- LuisMiguel
- Posts: 528
- Joined: Fri Jun 04, 2010 2:37 pm
Re: Clipping?
Hey,
You can do it by exporting the BIN deformed format for the realwave and then using a graph to remove the part of the mesh you want. I attach the graph. I think that the easier way is to load the realwave as BIN sequence in your 3d platform and remove what you want with a some tool as "Slice" or similar.
luisM.
You can do it by exporting the BIN deformed format for the realwave and then using a graph to remove the part of the mesh you want. I attach the graph. I think that the easier way is to load the realwave as BIN sequence in your 3d platform and remove what you want with a some tool as "Slice" or similar.
luisM.
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