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Clipping?

Posted: Sun Jul 06, 2014 9:12 pm
by thebigmontagestudios
Is there a way to clip a real wave to just show within an object? I'm doing a quick scene with a pool and don't really need a hybrido setup but is there a way to clip the real wave so that it only shows within the object? i know i can use a matte object inside of maya but is there an easier way?

Re: Clipping?

Posted: Tue Jul 08, 2014 9:31 am
by LuisMiguel
Hey,

You can do it by exporting the BIN deformed format for the realwave and then using a graph to remove the part of the mesh you want. I attach the graph. I think that the easier way is to load the realwave as BIN sequence in your 3d platform and remove what you want with a some tool as "Slice" or similar.

luisM.