Sucking through a straw
Posted: Fri Aug 29, 2014 4:33 am
I am working on a particle simulation that is, well, cocaine being snorted through a straw. It's for a show about addiction, so don't judge me! lol.
I can't seem to come up with a good way to do this. Basically, i built a shape for where the particles will 'line up'. Then used that shape as a fill object emitter. Built the straw in maya and did the animation. What i'm trying to figure out and need help with is how to, as the straw moves through the particles, have it suck them up through it. I tried a couple of different thing like bounding gravity to the straw and using a negative value, but i didn't get a good result.
Can you please help on how to do this successfully?
I can't seem to come up with a good way to do this. Basically, i built a shape for where the particles will 'line up'. Then used that shape as a fill object emitter. Built the straw in maya and did the animation. What i'm trying to figure out and need help with is how to, as the straw moves through the particles, have it suck them up through it. I tried a couple of different thing like bounding gravity to the straw and using a negative value, but i didn't get a good result.
Can you please help on how to do this successfully?