Elastic Particles explode
Posted: Mon Jun 21, 2010 7:16 am
This is my setup:
Standard particles (simple cube, filled with an Fill Object emitter, cube removed from Global Links) with default elastic settings are affected by a gravity daemon and collide with a cube object, serving as a ground node. When the particles hit the ground, they completely explode. The same scene in RF4 shows a correct behaviour with bounces and deformation of the fluid.
This error can be reproduced.
Standard particles (simple cube, filled with an Fill Object emitter, cube removed from Global Links) with default elastic settings are affected by a gravity daemon and collide with a cube object, serving as a ground node. When the particles hit the ground, they completely explode. The same scene in RF4 shows a correct behaviour with bounces and deformation of the fluid.
This error can be reproduced.