Morph lost targets

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Jorge Medina
Posts: 71
Joined: Wed Jun 09, 2010 6:23 pm

Morph lost targets

Post by Jorge Medina » Wed Jun 23, 2010 6:45 pm

Hi!
I have experienced some problems with Morph Daemon.
Changing the "Approach Strength" parameter seems to lost targets and the behavior is a litle weird.
To solve this I have to change the Quality parameter to High to Low and viceversa, and get the correct behavior.
Could you have a look to this?
:-J

IoSim
Posts: 5
Joined: Thu Jun 10, 2010 8:23 am
Location: Denmark
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Re: Morph lost targets

Post by IoSim » Fri Jun 25, 2010 5:10 pm

I'll see if I can reproduce this

Could you mayby add some details to when this happens. As my first tests didn't show this loosing of targets.
Morph settings
When do you change the strength
etc.

Thx Jorge

-Cheers Ole
Ole Lemming
www.iosim.dk

Jorge Medina
Posts: 71
Joined: Wed Jun 09, 2010 6:23 pm

Re: Morph lost targets

Post by Jorge Medina » Tue Jun 29, 2010 12:45 am

Hi Ole!
I am doing more tests with Morph Daemon.
Is there any way to avoid the sudden movement at the begining of morphing? The first frame has a very sharp animation.
http://www.vimeo.com/12931600
:-J
Jorge Medina Alix
VFX TD / 3DFluids Consultancy

Tech RF Blog: RF Wisdom
Personal works (WIP): Liquid Entropy

Jorge Medina
Posts: 71
Joined: Wed Jun 09, 2010 6:23 pm

Re: Morph lost targets

Post by Jorge Medina » Wed Jun 30, 2010 1:31 am

Finally I solved the problem using some scripting to animate some parameters and get a smooth morph.
http://www.vimeo.com/12961899
Is there a way to freeze the particles when the target is reached?
Jorge Medina Alix
VFX TD / 3DFluids Consultancy

Tech RF Blog: RF Wisdom
Personal works (WIP): Liquid Entropy

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